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Information Technology 🏢 Full Time ⭐️ Verified

2026 Spatial Computing Engineer

OmniDimension Systems
San Francisco
Estimated Salary
USD 160.000 – USD 240.000
New
Live Update
30 Juni 2026
Deadline
30 Jun 2027

Job Description

Are you ready to build the world of tomorrow? At OmniDimension Systems, we are at the forefront of the spatial computing revolution, crafting immersive digital realities that blend seamlessly with the physical world. We are seeking a visionary 2026 Spatial Computing Engineer to lead the development of next-generation Augmented Reality (AR) and Virtual Reality (VR) experiences.


In this pivotal role, you will bridge the gap between human perception and digital interaction. You will work with cutting-edge hardware and AI-driven rendering engines to create environments that are not just seen, but felt and experienced. If you are passionate about the future of technology and want to define the standards for spatial interfaces in 2026 and beyond, we want to hear from you.


Why Join Us?

  • Work with the best: Collaborate with world-class engineers, designers, and futurists.
  • Innovation First: We offer a unique environment where your ideas directly shape the trajectory of spatial technology.
  • Competitive Compensation: We value top-tier talent with a salary package that reflects your impact.

Responsibilities

  • Architect Immersive Worlds: Design and implement high-fidelity 3D environments and spatial layouts using Unity and Unreal Engine 5.
  • Optimize Rendering Performance: Push the limits of hardware to ensure 60+ FPS experiences on spatial computing devices with minimal latency.
  • Pioneer Spatial Interaction: Develop intuitive gesture recognition and eye-tracking algorithms to enhance user immersion.
  • Cross-Platform Integration: Ensure seamless compatibility across AR glasses, VR headsets, and mobile devices.
  • Collaborate with Design: Partner with UX/UI teams to translate complex spatial concepts into user-friendly interfaces.
  • Conduct User Research: Test prototypes in real-world scenarios to validate spatial affordances and usability.

Qualifications

  • Technical Mastery: 5+ years of experience in 3D graphics programming with C#, C++, or Python.
  • Engine Expertise: Proficient in Unity (URP/HDRP) or Unreal Engine 5, with a deep understanding of shaders and rendering pipelines.
  • Spatial Awareness: Strong understanding of computer vision, spatial mapping, and depth sensing technologies.
  • Mathematics: Solid foundation in linear algebra, calculus, and geometry.
  • Experience: Prior experience with AR/VR development (e.g., Magic Leap, Quest, Hololens) is highly preferred.
  • Problem Solving: Ability to troubleshoot complex performance bottlenecks and optimize code for edge devices.

Required Skills

Unity Unreal Engine 5 C# C++ Spatial Computing AR VR Computer Vision OpenGL DirectX 3D Graphics

Ready to Take This Challenge?

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